Software
The purpose of making this simple game was to ensure I could still use python. The programme selects a value randomly and tests to see if the user knows the expected result. If they were able to guess correctly, they would gain a point. Else they would be told the answer and lose their streak. The highest streak from a playing session was stored in a file, keeping track of the top 5 high scores.
Through this project, I learned how to use the random library in python, as well as reading and writing to external files.
A future inspiration from this project would be to develop a game that is able to use self-made flashcards instead of pairs of words. This could allow a user to learn anything in a fun and interesting way. This would also include having a method to add or remove items from the file used to test the user.